Nintendo’s Shigeru Miyamoto Explains Donkey Kong’s Redesign for ‘Bananza’

Nintendo's Shigeru Miyamoto Talks About Donkey Kong's Redesign for 'Bananza'
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Donkey Kong Bananza is coming out in July and will be Nintendo’s second major game to follow Mario Kart World for the Switch 2. Donkey Kong Bananza is set to be an action-packed platformer that the fans could very well adore, but there are some changes there.

The game will introduce new elements and mechanics, but one of the major changes that has been discussed is Donkey Kong’s visual appearance.

As you could see from the numerous images and trailers, Donkey Kong Bananza will introduce a new “version” of Donkey Kong with a visible design overhaul and a new, modern look.

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Donkey Kong’s new design is modern, and it fits the graphical interface of modern games, but not everyone liked it. There have been online discussions about which design is better or best, and many fans have voiced their discontent with the current design.

But, that shouldn’t be a problem, at least not according to Shigeru Miyamoto, the guy who actually created the character. In a recent interview, Miyamoto commented on and explained the visual overhaul.

Miyamoto said that “when it comes to character creation and working with characters, I still take an active role in that. And looking back to the first generation Donkey Kong Country, we worked with Rare to create Donkey Kong Country.”

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But, naturally, the character has to evolve. “When we were talking about trying to create new versions, evolving Donkey Kong, we created the game called Jungle Beat. We worked together with the team that made 3D Mario,” Miyamoto explained.

“With the technology that was available at the time, we were able to make Donkey Kong more expressive. And going back to the design that Rare came up with, we reevaluated; what can we do with the design to make it more expressive? And then when it comes to the movie, we decided to move forward with this new generation Donkey Kong design,” he finally added.

Expressiveness is all that counts as it seems, as Nintendo wishes to follow modern trends. Connecting the game version with the movie version in terms of design makes a lot of sense, and if Miyamoto agrees, who are we to complain?

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