Ubisoft Teases Big ‘Rainbow Six Siege’ Reveal for March, Shuts Down Hopes for Sequel
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Ubisoft is making big moves for Rainbow Six Siege. During the Six Invitational championship weekend, they announced that something huge is coming. On March 13, at the Siege X Showcase in Atlanta, Georgia, we’ll get a first look at a ‘new era’ for the game.
They’re calling it the game’s ‘biggest transformation’ yet, but they’re being tight-lipped on the details. We do know there will be graphics and sound upgrades and deeper tactical gameplay. There’s also talk of ‘new ways to play,’ though Ubisoft hasn’t said whether that means fresh game modes or something else entirely.
On top of that, we’re getting a new attacker, Rauora, a New Zealander joining the roster in Year 10 Season 1. She’ll be included in the Operation Prep Phase battle pass and will become unlockable with Renown or R6 credits after two weeks.
Rauora’s primary weapon choices include the 417 marksman rifle or the M249 light machine gun. For her secondary, she can use a GSH-18 9mm pistol or the brand-new Reaper MK2 machine pistol, which comes with a red dot sight and an extended mag.
Her gadget, the Deployable Omnilink Mesh Launcher (DOM), is where things get interesting. It’s a bulletproof smart barrier that can only be placed in doorways, reaching all the way to the ground. If an allied drone approaches, DOM will lift itself up to let it through.
Both attackers and defenders can interact with DOM by shooting the trigger at the top, but attackers get the advantage. When Rauora first places the barrier, defenders are locked out for a short time. Attackers can also open it faster than defenders.
DOM isn’t invincible. Explosives can destroy it, and certain defender gadgets can counter it before deployment. Castle’s barricades will block it, and Tubarão’s Zoto Canister can stop it from working. Jäger’s ADS can shoot it down before it even activates.
Rainbow Six Siege has been going strong since 2015 and remains one of Ubisoft’s biggest live-service games. It recently introduced full cross-play and tougher anti-cheat measures, with cheaters getting instant perma-bans.
As for a sequel? Ubisoft has shut that down. Creative director Alexander Karpazis says Siege is a game that can ‘last forever’, and Ubisoft executives are betting big on live-service and open-world games moving forward.
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